"It is extremely important to create an atmosphere where team members feel comfortable sharing everything about how their work was going and not just when things were going well. Otherwise, you will fall out of touch with your team and be unable to accurately gauge the health of the project."
Swordcery
"As it was my first game project, it was only fitting that I planned something that was dramatically out of scope. I learned quite a bit about the limitations of a small game team given the amount of time we had, in addition to my own."